For the third game project at Futuregames we had to develop a game in Unity for 7 weeks together with 9 classmates.
My role was a mix of technical and environment artist. Deciding how the mesh and material for the rooms was going to be constructed. Continually troubleshoot performance issues so we could get a solid 60fps for that smooth walking experience. And not to forget prop creation together with Elina Nitsan. Models I created ranges from doors, workstation, elevator, lobby, coffee machine and room mesh.
The project was entirely collaborated on from home using Perforce for version control and Discord for communication. Streaming our desktops and webcams over Discord almost made it feel like sitting together in an office where you could pop over to your college to see what they were up to.
3D
David Lindh
Elina Nitsan
Joakim Hammarslätt
2D
Karl Ehrnström
Design
Alan Ismail
Emma Berg
Rickard Dahlberg
Programming
Robin Ortryd
Sebastian Unland
Mattias Garcés
The game is available for download at itch.io:
https://emmaberg.itch.io/andthenjackwokeup